MEDIA COVERAGE

IN THE NEWS

The Certified Trading Card Association featured in leading publications around the world.

OFFICIAL STATEMENT
August 27, 2026

OFFICIAL STATEMENT FROM THE CERTIFIED TRADING CARD ASSOCIATION

Trading Cards Are Collectibles, Not Wagers

The Certified Trading Card Association (CTCA) has reviewed the recent Barron's article examining digital trading card repacks and characterizing their growth as part of gambling's expansion into the trading card hobby.

With billions of dollars of venture capital entering the "hobby," it makes market-analytics sense that card prices, and the opportunities to obtain those cards, will expand in scope and creativity. The development of digital repacks is one of countless innovations providing collectors with an option, not a mandate. More options are better for every market. The CTCA applauds Fanatics for reorganizing the hobby, through licensure, into the joyful space it is today. And the CTCA applauds Arena Club for introducing a family-focused option for parents and their children to collect together.

CTCA believes the conversation surrounding responsible participation in the hobby is important. We also believe it is equally important that trading cards and collectible products are characterized accurately.

Trading cards are collectibles. Purchasing a randomized collectible product is not the same transaction as placing a wager.

That distinction is fundamental to the position CTCA has consistently advocated through our #CardsAreCollecting campaign.

Chance Does Not Make a Collectible a Wager

Randomness has been part of trading cards for generations.

A collector purchasing a traditional sealed pack does not know which players, parallels, inserts, autographs or other cards will be inside. Some cards may be common. Others may be exceptionally rare.

The cards may also have dramatically different values in the secondary market.

None of those characteristics changes the fundamental nature of the transaction:

The consumer is purchasing a collectible product.

The same principle applies to a properly structured repack.

The collector pays for a collectible and receives ownership of a collectible. What is unknown at the time of purchase is the identity of that collectible.

That is materially different from placing money at risk on the outcome of an uncertain event.

Secondary-Market Value Does Not Transform Collecting Into Gambling

Trading cards have secondary-market value. So do comic books, sneakers, watches, artwork, memorabilia and countless other collectible products.

The fact that a consumer may later sell an item does not transform the original retail transaction into a wager.

Likewise, the fact that one collectible may ultimately be worth more or less than another does not fundamentally change what was purchased.

Consider a collector who purchases a $100 box of trading cards and later determines that the individual cards could be sold for $40. It would be misleading to automatically characterize that collector as having "lost $60" in the same manner as someone who lost a $60 wager.

The collector purchased cards. They purchased the experience of opening them. They may have purchased entertainment, nostalgia, discovery, the opportunity to build a collection, or simply the enjoyment of participating in the hobby.

Secondary-market value is a characteristic of collectibles. It is not, by itself, a gambling payout.

Digital Delivery Does Not Change the Nature of the Product

Technology is changing how collectors discover, purchase, store, trade and sell cards.

A physical wrapper is not what makes a trading card a collectible.

Digital reveal technology, vaulting, online marketplaces and the ability to sell or trade a card after acquiring it are modern methods of facilitating collectible commerce.

The fundamental question remains straightforward: Did the consumer purchase and receive ownership of a collectible?

If so, the fact that technology determined which collectible was received or facilitated its subsequent storage, shipment or resale does not, in CTCA's view, automatically transform that purchase into gambling.

Responsible Participation Is a Separate and Important Conversation

Defending collecting does not mean ignoring consumer behavior.

CTCA believes the industry has a responsibility to promote healthy and sustainable participation regardless of whether the product being purchased is a traditional hobby box, a break, a repack, a digital collectible experience or another form of collectible commerce.

Rapid repeat purchasing, highly stimulating reveal experiences, immediate resale functionality and marketing focused heavily on financial outcomes can influence consumer behavior. Those issues deserve thoughtful consideration.

But concerns about how a product is designed, marketed or consumed should not automatically redefine what the underlying product is.

A collectible product can create unhealthy purchasing behavior without becoming a gambling product.

The appropriate response is responsible-product design, consumer education, transparency and safeguards, not the automatic reclassification of collecting as gambling.

Protecting Younger Collectors Matters

CTCA believes the industry has an especially important responsibility when younger collectors are involved.

Trading cards have introduced generations of children to sports, history, statistics, characters, collecting, trading, organization and community. That is something worth protecting.

Companies offering randomized collectible experiences should carefully consider age-appropriate access, marketing, parental involvement and responsible-participation safeguards.

The goal should not be to remove excitement from collecting. It should be to make sure the next generation experiences the hobby as exactly that: a hobby.

The Industry Should Lead Responsibly

CTCA supports innovation throughout the trading card ecosystem. We also believe innovation should be accompanied by transparency and responsibility.

Companies offering randomized collectible products should embrace practices including clear product information, accurate representations of value, transparent fees, genuine ownership of collectibles, reasonable access to physical delivery where applicable, protections for younger participants, responsible marketing and tools that encourage informed purchasing decisions.

These are good practices because they strengthen consumer trust. They should not require the trading card industry to accept the premise that randomized collectibles are inherently gambling.

#CardsAreCollecting

CTCA launched #CardsAreCollecting around a simple idea: Trading cards should be understood first and foremost for what they are—collectibles.

Collectors buy cards for countless reasons. They build sets. They collect favorite players and teams. They preserve history. They trade with friends. They attend shows. They share the hobby with their children. They hunt for rare cards. And yes, sometimes they enjoy the excitement of not knowing what card they are about to discover.

That excitement does not erase everything else that makes collecting a hobby. Nor should the existence of a robust secondary market redefine every randomized collectible purchase as a financial wager.

Our Position

CTCA believes the distinction is clear: A wager places money at risk on an uncertain outcome. A randomized collectible purchase results in ownership of a collectible whose identity is initially unknown. Those are not the same transaction.

The trading card industry should remain vigilant about responsible participation, consumer protection and the ways emerging technology influences collector behavior. CTCA intends to continue advocating for those protections.

But we should be equally vigilant about allowing the language of gambling to become a catch-all description for collecting simply because collecting can involve chance, excitement, rarity and secondary-market value.

Chance does not define gambling. Resale value does not define gambling. Excitement does not define gambling.

Collecting is collecting.

As the hobby evolves, CTCA will continue working with collectors and industry stakeholders to promote transparency, responsibility, trust and sustainable growth while protecting what has made trading cards meaningful for generations.

Cards are collecting.

Nick Jarman

Founder & CEO

Certified Trading Card Association (CTCA)

Safer. Smarter. Stronger.

OP-ED
August 27, 2026

The Hobby Doesn't Have a Growth Problem. It Has a Trust Challenge.

By Nick Jarman, Founder & CEO, Certified Trading Card Association

The trading card hobby has proven it knows how to grow. The question now is whether the industry can build the trust infrastructure necessary to sustain that growth. In this op-ed, Nick Jarman argues that the next great challenge facing the hobby isn't getting more people interested in cards — it's making sure people remain confident participating in it. From the responsibility that comes with scale, to the need for industry-wide cooperation among competitors, to standards that protect the fun of collecting without regulating the personality out of it, Jarman makes the case that trust is becoming the hobby's most valuable asset — and that the best years of collecting may still be ahead if we solve the trust challenge together.

READ FULL OP-ED
OP-ED
August 15, 2026

Opening a Pack of Trading Cards Is Not the Same as Placing a Bet

By Nick Jarman, Founder & CEO, Certified Trading Card Association

As the trading card hobby grows, comparisons to gambling have become increasingly common — but they overlook a fundamental distinction. When you purchase trading cards, you are purchasing a product, not placing a wager on whether you will receive one. Jarman walks through the difference: you always receive the advertised cards, value variability alone doesn't make collecting a gamble, and the same principle applies to properly disclosed breaks. Standards, transparency, and consumer protection matter — but they should begin with an accurate understanding of what collecting actually is.

READ FULL OP-ED
OP-ED
August 11, 2026

The Magic Inside a Pack of Cards

Why One of Our Oldest Pastimes Still Matters More Than Ever

By Nick Jarman, Founder & CEO, Certified Trading Card Association

There is something special about holding an unopened pack of trading cards. In this reflection, Nick Jarman explores why a pastime stretching back more than a century still matters today — from the history preserved in tiny pieces of cardboard, to the generations connected across card shop counters, to the curiosity, patience, and entrepreneurship the hobby inspires. At its heart, collecting is about more than cards. It's about who was sitting beside you when you opened the pack — and the memories that make a simple piece of cardboard feel like a time machine.

READ FULL OP-ED
OP-ED
August 7, 2026

The Hobby Is Booming. Now It's Our Responsibility to Protect It.

By Nick Jarman, Founder & CEO, Certified Trading Card Association

After attending both Fanatics Fest and The National, Jarman reflects on the incredible momentum across the trading card hobby — and the responsibility that comes with it. From the Certified Breaker Program and Trusted Retailer Program to the Healthy Hobby Initiative, he argues that growth must make the hobby safer, smarter, and stronger. Standards create confidence. Education builds collectors for life. And the conversations happening across manufacturers, platforms, retailers, and collectors are exactly what will determine the hobby the next generation inherits.

READ FULL OP-ED
OP-ED
June 13, 2026

We Haven't Seen Anything Yet: Why the Pokémon Crime Wave Is Likely Just Beginning

By Nick Jarman, Founder & CEO, Certified Trading Card Association (CTCA)

Card-related crime is not slowing down — and the warning signs suggest it may get significantly worse before it gets better. As Pokémon's 30th anniversary drives record demand, values, and visibility in 2026, Jarman argues the hobby must confront an uncomfortable truth: criminals have recognized trading cards as portable, liquid, globally recognizable stores of value that are easy to steal, easy to sell, and difficult to trace. With organized retail theft rings, smash-and-grab burglaries, and increasingly violent confrontations already emerging, Jarman warns that many local card shops remain dangerously unprepared — and that the combination of anniversary hype, rising inventory, and greater media exposure may create the perfect conditions for a wave of crime the hobby hasn't yet imagined.

READ FULL OP-ED
YAHOO NEWS
August 6, 2026

Thieves target Twin Cities gaming stores as Pokémon card values surge

Yahoo News covered the wave of Pokémon card thefts sweeping across the Twin Cities, with masked burglars hitting stores including Punch-Out Gaming in Forest Lake, Iconic Sports Cards in Hudson, DUCK! and Triple Diamond Sports Cards in Eagan, Dumpster Cat Gaming in Minneapolis, and Khang TCG Collectibles in Osseo. The article cites data showing Pokémon card values have risen more than 145% over the past year, turning the collectibles into high-value, liquid targets. Store owners described smash-and-grab burglaries and are increasingly removing high-value inventory at night as a precaution.

"The robbers can take a handful of cards, which can represent thousands or tens of thousands of dollars, and literally fit it right in their pocket. The resale is extremely fast. It's high liquidity."

— Nick Jarman, CEO, Certified Trading Card Association

READ FULL ARTICLE
TWIN CITIES / PIONEER PRESS
August 5, 2026

Pokémon card thefts increase: Masked thieves target Twin Cities gaming stores

Driven by surging resale values, masked thieves have been breaking into gaming stores across the Twin Cities this summer, hitting Punch-Out Gaming in Forest Lake, Iconic Sports Cards in Hudson, DUCK! and Triple Diamond Sports Cards in Eagan, Dumpster Cat Gaming in Minneapolis, and Khang TCG Collectibles in Osseo. Nick Jarman, CEO of the Certified Trading Card Association, told CNN that thieves target the cards because of their compact nature: "The robbers can take a handful of cards, which can represent thousands or tens of thousands of dollars, and literally fit it right in their pocket. The resale is extremely fast. It's high liquidity." Pokémon card values have risen more than 145% over the past year.

READ FULL ARTICLE
THE SUN (UK)
June 12, 2026

Moment bat-wielding thugs brawl outside toy shop as man, 43, arrested — reportedly queuing for Pokémon

Shocking footage captured masked thugs armed with bats brawling in a car park outside a Smyths toy shop in Bermondsey, South London, as crowds queued for Pokémon cards. A 43-year-old man was arrested on suspicion of possession of an offensive weapon. The incident follows a pattern of escalating violence tied to trading card demand. Nick Jarman, CEO of the Certified Trading Card Association, has noted that Pokémon card thefts have seen "a very large uptick recently," with criminals increasingly recognising the collectibles as "highly valuable, liquid assets."

READ FULL ARTICLE
WWMT
May 27, 2026

Over $20,000 in sports cards stolen in Grand Rapids as card theft rises across the country

Over $20,000 in sports cards were stolen from Johnny Ford Sports Cards & Memorabilia in Grand Rapids. Nick Jarman, CEO of the Certified Trading Card Association, stated: "They can take a handful of cards, or even a backpack full of cards in a short period of time, be gone in the wind, and then the next day they could resell them on any of these third party platforms without ever being identified." Jarman added that the issue is causing some store owners to refuse carrying Pokémon cards entirely, which could lead to stores going out of business.

READ FULL ARTICLE
FINANCIAL WORLD
April 2026

Small Retailers Face Growing Losses as Pokémon Card Thefts Spread Internationally

Financial World examined the surge in Pokémon card thefts hitting small retailers across the US, Canada, and England. Nick Jarman, CEO of the Certified Trading Card Association, explained the appeal to thieves: "The robbers can take a handful of cards, which can represent thousands or tens of thousands of dollars, and literally fit it right in their pocket. The resale is extremely fast. It's high liquidity." Cards have risen more than 145% over the past year, with buyers spending $450 million in January alone.

READ FULL ARTICLE
LAW ENFORCEMENT TODAY
April 4, 2026

Pokémon Cards Spark Global Crime Wave as Values Skyrocket

Law Enforcement Today covered the surge in Pokémon card thefts across the globe, citing Nick Jarman, CEO of the Certified Trading Card Association: "The robbers can take a handful of cards, which can represent thousands or tens of thousands of dollars, and literally fit it right in their pocket. The resale is extremely fast. It's high liquidity." The article also noted that card values have shot up over 145% in the past twelve months.

READ FULL ARTICLE
CNN
April 4, 2026

Pokémon cards are igniting an international crime spree

CNN covered the surge in worldwide Pokémon card robberies, with Nick Jarman, CEO of the Certified Trading Card Association, explaining why the cards are prime targets: "The robbers can take a handful of cards, which can represent thousands or tens of thousands of dollars, and literally fit it right in their pocket. The resale is extremely fast. It's high liquidity." Jarman also noted the multi-generational demand driving values ever higher.

READ FULL ARTICLE
FRANCE 24 / AFP
February 26, 2026

Thieves target high-value Pokemon cards as franchise turns 30

Nick Jarman, founder and CEO of the Certified Trading Card Association, spoke with AFP about the growing wave of Pokémon card thefts across the US, UK, Japan, Canada, and Australia. Jarman explained that cards are "high value in a small footprint, demand is broad and consistent, and the resale ecosystem is large," making stolen product easy to move quickly through online marketplaces, card shows, and informal networks.

READ FULL ARTICLE
WBAY ABC2
February 27, 2026

Teen gets stolen Pokémon card back after card show theft

A feature interview with Nick Jarman, Founder and CEO of the Certified Trading Card Association, discussing the recovery of a stolen Pokémon card after a card show theft in Green Bay, Wisconsin. The story highlights the impact of card thefts on collectors and the community.

READ FULL ARTICLE
THE SUN (UK)
February 2026

Pokemon cards become criminals' biggest target as shops raided across UK

A Sun investigation revealed Pokémon cards worth more than £200,000 were stolen in UK raids over just two months. Nick Jarman, CEO of the Certified Trading Card Association, stated that thefts have seen "a very large uptick recently," with criminals recognizing the collectibles as "highly valuable, liquid assets" that are "easy to steal, easy to re-sell and tough to trace."

READ FULL ARTICLE
THE US SUN
February 2026

Moment Pokémon thieves steal $20,000 worth of cards from collectible shop after smashing wall

Dramatic CCTV footage captured a gang breaking through a store wall in Anaheim, California to steal $20,000 in Pokémon cards. The article cited Nick Jarman of the Certified Trading Card Association, who noted the rising wave of Pokémon card burglaries and warned that trading card shops increasingly have "a pretty big target" on their backs.

READ FULL ARTICLE
BBC NEWS
January 24, 2026

Pokémon cards: The 'liquid asset' increasingly attracting criminals

BBC News investigated the surge in Pokémon card thefts across England, particularly in Nottinghamshire. The report featured Nick Jarman of the Certified Trading Card Association, who explained how the cards function as a "liquid asset" — easily stolen, quickly resold, and difficult to trace — contributing to the growing criminality targeting hobby stores.

READ FULL ARTICLE
THE WASHINGTON POST
November 1, 2025

Pokémon card thefts are surging. Here's why criminals are targeting them.

The Washington Post covered the rising trend of Pokémon card burglaries, including a raid on a Maryland sports card shop. The piece explored why trading cards have become a prime target for thieves — high value, easy to carry, and simple to resell — a trend the Certified Trading Card Association has been tracking and speaking out about.

READ FULL ARTICLE
01Advocacy
02Education
03Standards & Trust
04Community & Growth