OP-ED — AUGUST 27, 2026
The Hobby Doesn't Have a Growth Problem. It Has a Trust Challenge.
By Nick Jarman, Founder & CEO, Certified Trading Card Association
The trading card hobby does not have a growth problem. Look around. Card shows are packed. Breaking has created an entirely new form of entertainment and collecting. Technology is changing how collectors discover, value, buy, sell, protect, and manage their cards. Marketplaces have made it possible to transact with collectors around the world. New companies are entering the industry. Established companies continue investing. And collectors have more ways to participate than at almost any point in the history of the hobby. The hobby has proven that it knows how to grow. The question now is whether we can build the trust infrastructure necessary to sustain that growth. Because the next great challenge facing the trading card industry isn't getting more people interested in cards. It's making sure people remain confident participating in it.
Growth Changes the Responsibility
When an industry is small, relationships can carry much of the trust. You know the shop owner. You know the person you're trading with. You recognize the breakers. People know each other at the local show. But scale changes everything. Today, a collector can buy a card from someone they've never met, through a platform operated by another company, using technology provided by another business, have the card authenticated or graded by another organization, store it somewhere else, and eventually sell it to someone thousands of miles away. That ecosystem is incredibly powerful. It also creates more opportunities for things to go wrong.
- Fraud.
- Stolen cards.
- Misrepresented products.
- Bad actors.
- Questionable business practices.
- Disputes over transactions.
- Inconsistent standards.
- Confusion about who is responsible when something happens.
Most participants in this industry are good people trying to do the right thing. But trust cannot depend exclusively on everyone doing the right thing. Healthy industries build systems that make doing the right thing easier—and make bad behavior harder.
Trust Is Becoming the Hobby's Most Valuable Asset
For years, much of the industry's infrastructure has focused on transactions. How do we sell more cards? How do we make transactions faster? How do we improve pricing information? How do we create better marketplaces? How do we reach more collectors? Those innovations have helped fuel tremendous growth. But the next generation of hobby infrastructure needs to answer a different set of questions.
- How do collectors know who they can trust?
- How can marketplaces identify problematic participants?
- How can stolen cards become harder to move through the ecosystem?
- What standards should collectors reasonably expect from breakers?
- What responsibilities should retailers have?
- How do we encourage healthy and responsible participation?
- How can technology make the hobby safer, smarter, and stronger—not simply faster?
Those questions aren't obstacles to growth. Answering them is how we protect growth.
No Single Company Can Solve This
There is another reality the industry needs to acknowledge. No marketplace can solve this alone. No grading company can solve it alone. No manufacturer can solve it alone. No breaker, retailer, technology provider, card show, or collector can solve it alone. Every participant controls one piece of the ecosystem. That's why industry-wide trust requires cooperation. There need to be places where competitors can sit at the same table and agree that certain principles transcend competition.
- Collector protection should be one of them.
- Transparency should be one of them.
- Integrity should be one of them.
- Responsible participation should be one of them.
The industry doesn't need every company to operate the same way. It does need greater agreement about what responsible participation looks like.
Standards Don't Have to Kill the Fun
Whenever standards are discussed, there is an understandable concern that the hobby will become overly corporate or regulated. I don't want that either. Cards are supposed to be fun. Opening a pack with your kids should be fun. Walking into a card shop should be fun. Attending a show should be fun. Joining a break should be fun. Finding the card you've chased for years should be fun. The goal should never be to regulate the personality out of collecting. The goal should be to protect the environment that allows those experiences to happen. Standards don't have to mean bureaucracy. Sometimes a standard is simply the industry saying: This is how we believe collectors deserve to be treated. That is a very different conversation.
Building the Hobby's Trust Infrastructure
This is ultimately why the Certified Trading Card Association exists. We aren't trying to replace marketplaces, grading companies, manufacturers, retailers, breakers, technology companies, or any other participant in the hobby. We're trying to connect them. And we're trying to build independent infrastructure that can benefit the entire ecosystem.
- That means developing standards for responsible breaking.
- Recognizing retailers committed to trust and transparency.
- Creating systems that help identify and track cards across the hobby.
- Bringing grading companies and industry experts together to discuss common challenges.
- Promoting technologies that make collecting safer, smarter, and stronger.
- Encouraging healthy and responsible participation.
- Creating forums where competitors can collaborate on issues that affect everyone.
These efforts may look like separate initiatives. They're not. They're pieces of the same puzzle. Trust infrastructure.
The Next Decade of the Hobby
The last decade demonstrated what happens when technology, marketplaces, content, breaking, grading, and social media dramatically expand access to collecting. It transformed the hobby. The next decade will require something different. We need to protect the ecosystem that growth created. That doesn't mean slowing the hobby down. It means giving collectors greater confidence to participate. Because collectors who trust the ecosystem participate more. They attend more shows. They buy more cards. They try new platforms. They support more businesses. They introduce their children to collecting. They stay in the hobby longer. Trust isn't the opposite of growth. Trust is what makes sustainable growth possible. The trading card industry has already proven that it knows how to get bigger. Now we have an opportunity to prove something even more important. That as the hobby grows, we can grow responsibly. That competitors can collaborate when the interests of collectors are at stake. That innovation and accountability can exist together. And that the industry can build something strong enough to support the next generation of collectors. The hobby doesn't have a growth problem. It has a trust challenge. And if we solve that together, the best years of collecting may still be ahead of us.
Nick Jarman is the Founder & CEO of the Certified Trading Card Association (CTCA), a nonprofit trade organization dedicated to advancing standards, transparency, education, and trust across the trading card industry. Learn more at thectca.org.
SAFER. SMARTER. STRONGER.